Fundamental Modeling Concepts

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Information about the modeling method FMC

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Glossary

The FMC Glossary gives an overview of the most common terms used and defined within the Fundamental Modeling Concpepts (FMC). Along with each term an explanantion as well as the German counterpart is given. The glossary is arranged in alphabetical order. At the end a table showing the German English translations supports in finding German terms faster. This text is also available as download (226.52kB).

Term Begriff Definition
access
(read / write / modify)
Zugriff
(lesend / schreibend / modifizierend)
Access of agents to locations. Can be categorized into read, write, or modifying access. With read access the information flows from location to agent, with write access the information flows from agent to location, and with modifying access it flows in both directions.

* See location
* See agent
activity Aktivität complex sequence of operations

* See operation
agent Akteur Active system component serving a specific purpose. The behaviour of an agent can be observed in the locations connected with it as it processes thedata stored there.

* See system component, active
* See location
arc weight Kantengewicht The weight of a directed arc that connects a place and a transition in a Petri net defines the number of tokens that, in case of firing of the transition, are taken from the place if it is an input place, or are put into the place if it is an output place. An arc weight is assigned to each arc, if it is not specified the default arc weight is one.

* See place
* See transition
* See Petri net
* See token
* See firing
* See input place
* See output place
block diagram Aufbau-
diagramm/
Aufbaubild
Bipartite diagram type showing the compositional structure of a system. The node types are angular and rounded shapes. Angular shapes represent agents (active system components), rounded shapes represent locations (passive system components).

* See compositional structure
* See node
* See agent
* See location
* See system component, active
* See system component, passive
capacity Kapazität Maximum number of tokens a place can hold.

* See token
* See place
cardinality range Kardinalitätsangabe The minimum and maximum number of elements of a set of entities that participate in a relation.
channel Kanal Passive system component connected to at least two agents that can communicate through it. Information transported over a channel is volatile.

* See agent
* See system component, passive
class Klasse Abstraction of distinct concrete objects with similar qualities.
compositional structure Aufbaustruktur / Aufbau Static structure of a system that describes the active and passive system components and the connections between them. Block diagrams are used to depict compositional structure.

* See system component, active
* See system component, passive
concurrency, degree of Nebenläufigkeitsgrad Number of transitions in a Petri net which are independently enabled.

* See transition
* See Petri net
* See enabled
concurrent nebenläufig Two activities, or operations, are concurrent when they are causally independent from each other. They can therefore occur simultaneously or in arbitrary order.

* See activity
* See operation
condition-event net (C/E net) Bedingungs-Ereignis-Netz Petri net whose places all have a capacity of one. The places of a condition-event net can be seen as statements that are either true or false according to their marking state. The firing of a transition is called an event because it makes some statements false (places lose their marking) and others true (places get marked). For a transition to be enabled certain statements have to be true (corresponding places are marked), hence these are called conditions.

* See Petri net
* See place
* See firing
* See transition
* See enabled
conflict Konflikt Marking of a Petri net in which the firing of one transition disables another transition.

* See firing rule
* See marking
* See Petri net
* See firing
* See enabled
controller or control unit Steuerwerk An automaton that is the part of the discrete control loop which coordinates the order of operations. It cannot execute them but instructs the data path to do so. It reflects the control state of an automaton.

* See control state
* See discrete control loop
* See data path
control state Steuerzustand In a discrete control loop, the state of the automaton is split into control state and data path state. The value range of a control state can only be defined by explicitly listing all values and all value transitions. The control state is incorporated by the controller and it is crucial for the behaviour of the automaton.

* See controller or control unit
* See discrete control loop
* See data path
data path Operationswerk An automaton that is the part of the discrete control loop which is able to perform certain operations and output their results. Instructions about which operation to be performed next is given by the controller. The data path does not know anything about the order of operations. It reflects the data path state of an automaton.

* See data path state
* See discrete control loop
* See controller or control unit
data path state Operationszustand In a discrete control loop, the state of the automaton is split into control state and data path state. The value range of the data path state can be defined without explicitly listing all values, for example by giving upper and lower bounds. The data path state is the current state of all values handled by the data path.

* See data path
* See discrete control loop
* See control state
* See controller or control unit
directed arc gerichtete Kante One way connection between two nodes in a graph

* See node
discrete control loop Steuerkreis A system model for handling the complexity of a large amount of states in an automaton. These are split into control and data path state. Therefore the d.c.l. system structure consists of a controller and a data path. Both are connected via two directed channels: one for passing instructions from the controller to the data path and a channel for returning the results of an operation to allow the controller to make conditional decisions.

* See controller or control unit
* See data path

Block diagram of a discrete control loop.
Figure 1: Block diagram of a discrete control loop
dynamic structure Ablaufstruktur, Ablauf Description of system behaviour summarizing the causal dependencies of operations, activities and events of that system. Dynamic structure is expressed using Petri nets.

* See operation
* See activity
* See event
* See Petri net
E/R diagram/entity relationship diagram ERD / Entity - Relationship - Diagramm Bipartite graph used to describe value range structures and topic diagrams. The node types are angular and rounded shapes. Rounded shapes represent entity sets and angular shapes represent the relations between them. E/R diagrams whose entities are values describe value range structures. The entities in E/R diagrams that are topic plans can be of any type.

* See value range structure
* See topic diagram
* See entity
enabled schaltbereit A transition in a petri net is enabled (ready to fire), if it meets two requirements:

1. Each input place of the transition contains as many tokens as the arc weight specifies.
2. Each output place of the transition can still accept as many tokens as the arc weight specifies.

* See transition
* See Petri net
* See marking
* See firing rule
* See input place
* See output place
entity Entität An object that can be identified. Entities and sets of entities are represented using entity relationship diagrams.

* See E/R diagram/entity relationship diagram
environment Umgebung FMC system descriptions consider the system itself as well as its environment. All agents and locations that are not part of the system in question but are nevertheless relevant for system description belong to the environment.

Example: The user agent, which belongs to the environment, is regarded in the description of System X.

User as part of the system environment
Figure 2: User as part of the system environment
event Ereignis Change of a value stored in a location. Each event occurs exactly at one point in time.

* See location
* See Petri net
event communication Ereigniskommunikation Communication where the relevant information is not its content but the time of occurrence. Event communication between agents in a Petri net is represented by a flow of tokens between the agents’ swim lanes.

* See agent
* See Petri net
* See swim lane
firing schalten The firing of a transition implies that this transition is enabled. Then, as many tokens as the arc weight specifies are taken from each input place; to each output place the number of tokens specified by its arc weight is added.

* See transition
* See enabled
* See token
* See arc weight
* See input place
* See output place
firing rule Schaltregel Defines the valid changes of the marking of a petri net. It is used to transform the initial marking into other markings. The firing rule consists of two parts, the definition of firing and the definition of enabledness.

* See Petri net
* See place
* See transition
* See firing
* See enabled
function Funktion Injective mapping between two sets and thus a mathematical term. It should not be confound with procedures or so called function procedures of programming languages which are a set of instructions describing an algorithm.

* See procedure
initial marking Anfangsmarkierung The initial marking of a Petri net defines how many tokens each place contains at the beginning of the processing. The number of tokens per place may not exceed the place’s capacity.

* See marking
* See Petri net
* See place
* See token
* See processing
* See capacity
input place Eingangsstelle The input place of a transition in a Petri net is a place which is connected to the transition by a directed arc that points towards the transition. Transitions can have any number of input places.

* See Petri net
* See place
* See transition
* See directed arc
* See enabled
* See firing
* See firing rule
* See output place
layer diagram Schichtungsbild / Schichtungsdiagramm Used to illustrate layerings, i e, quadratic relations. Members of the basic set thus appear in two different, usually hierarchically distinct, roles in the relation: If the basic set consists of procedures in a computer program and the relation is “A calls B” procedures can assume the role of the caller or the callee.

Example: Procedure A calls B and C, procedure C calls D, procedure D calls itself (recursion).

Example layer diagram
Figure 3: Example layer diagram
location (informationeller) Ort Storage or channel on which values can be observed.

* See channel
* See storage
* See system component, passive
marking Markierung Occupancy of a place in a Petri net with tokens. The marking of a Petri net follows from the markings of its places.

* See place
* See Petri net
* See token
node Knoten Graphs consist of nodes and arcs. Nodes are generally represented as circles or squares, arcs as lines connecting the nodes.
occurrence sequence Folgengeflecht Directed acyclic graph containing occurrences of firing of transitions. Every concrete processing of a Petri net can be described with one and only one occurrence sequence. Each node in this sequence represents the firing of one transition (occurrence). Two nodes are connected by an arc if and only if the firing of one transition (arc source) can be followed immediately by the firing of the second transition (arc target) and they cannot be fired concurrently. If there is a conflict it must be solved resulting in different processings of the Petri net and thus different occurrence sequences.

* See transition
* See firing
* See processing
* See Petri net
* See node
* See conflict
operation Operation Elementary activity an agent can perform. It includes at least one write access to a location and arbitrary read access.

* See activity
* See agent
output place Ausgangsstelle The output place of a transition in a Petri net is a place which is connected to the transition by a directed arc that points towards the place. Transitions can have multiple output places.

* See transition
* See Petri net
* See place
* See directed arc
* See input place
* See enabled
* See firing
* See firing rule
partition Partition A partition of the set A is a set B whose elements are disjoint, non-null subsets of A. Each element of A has to be contained in exactly one element of B.
partition, orthogonal Partition, orthogonale Different partitions of an entity are orthogonal to each other if the criteria by which they have been classified are independent.

Example: orthogonal partition of the entity “Human Being” by criteria gender and age:

* See partition

Example for a partition
Figure 4: Example for a partition
Petri net Petrinetz A directed bipartite graph describing causal dependencies between events, operations, and activities, and thus defining a process type. By firing the graph’s transitions in any possible order discrete sequences of those elements can be generated, the so-called “occurrence sequences”. Hence, Petri nets are also referred to as generators.

* See firing
* See event
* See operation
* See activity
place Stelle Node in a Petri net representing a control state or another condition, e.g. event communication.

* See Petri net
* See marking
* See place-transition net
* See transition
* See capacity
place-bordered stellenberandet A subnet of a Petri net is place-bordered, if when entering the subnet, the first element is a place and when leaving the subnet, the immediately next is a transition. Place-bordered subnets can often be combined to a single place.

Example: The following subnet between the transitions A and D is place-bordered because its first element is a place and the immediately next, after the subnet, is a transition.

* See simplification

Example place-bordered place-transition net
Figure 5: Example place-bordered place-transition net
place-transition net Stellen-Transitionsnetz Place-transition nets are condition-event nets extended by

1. assigning an individual capacity to each place,
2. assigning a weight to each arc, and
3. defining a firing rule.

Note: In the Context of FMC the term “place-transition net” is rarely used. The term “Petri net” however always refers to graphs being place-transition nets.

* See transition
* See marking
* See firing rule
* See arc weight
* See capacity
platform Trägersystem System consisting of hard- and software components that becomes a role system by introducing a processible role description.

* See program processor
procedure Prozedur Procedures describes an algorithm using instructions. Special types of procedures are so called function procedures which must have a return value. Function and function procedure should not be confound

* See function
process-oriented prozeßorientiert The purpose of a process-oriented system is its process and not a calculated result, e.g. a computer game.

* See result-oriented
processing Abwicklung The task of the program processor.

* See program processor
program net Programmnetz Petri net associated with a corresponding program text making it possible to identify each place in the net with a line of code in the text.

* See Petri net
* ~see: action net~ (obsolete)
program processor Abwickler An agent of a platform that executes a program. The platform thereby becomes the system specified in the program.

* See agent
* See platform
refinement Verfeinerung Relation between models of the same type, which does not have to be formal. Refinements show more information and a more detailed depiction of structures, respectively, and represent a step towards implementation.
reification Objektifizierung Interpretation of a concrete relation as an entity

Example: If ,is married to” is modeled as relation between a man and a woman one can reify the relation and introduce it as the entity couple in another relation.

* See E/R diagram/entity relationship diagram

Example reification
Figure 6: Example reification
result-oriented ergebnisorientiert The purpose of a result-oriented program is a calculated end result and not the processing, e g, a square root program.

* See process-oriented
return place Rücksprungstelle Return places, besides stack places and stack tokens, are used to model recursion in Petri nets. A return place is always input place for at least two transitions that also have stack places as input places. This results in potential conflicts because the token in the return place can only be used for one transition. This conflict is solved by the token that was put on the stack places last.

* See stack place
* See stack token
* See input place
simplification Vergröberung The contrary of refinement

* See refinement
stack place Stapelstelle / Stack-Stelle Multi-token place used besides return places and stack tokens to model recursion in Petri nets. Stack places are marked by stack tokens and are always input places for transitions that additionally have a return place as input place.

* See return place
* See stack token
* See Petri net
* See input place
stack token Stapelmarke / Stack-Marke Tokens of a stack place used besides stack and return places to model recursion in Petri nets. They are called stack tokens because, although placed on several stack places, their order of placement is managed in a single stack. If there is a conflict involving a return place the stack token on top of the (placement) stack is released and the associated transition is fired.

* See stack place
* See return place
* See Petri net
* See token
* See transition
storage Speicher Persistent information storage available to at least one agent.

* See system component, passive
structure Struktur A structure is a construct of sets and relations containing at least one set and one relation.
structure plan / structure diagram Strukturplan * See compositional structure
structure variation Strukturvarianz The change in system structure within a “relevant” lapse of time. Passive components (storage) are converted into active ones (agents) or vice versa.

* See system component, active
* See system component, passive
* See agent
swim lane Zuständigkeitsbereich (eines Akteurs im Ablaufdiagramm) The set of all transitions in a Petri net fired by the same agent.

* See transition
* See Petri net
* See agent
system component, active Systemkomponente, aktiv System components are active if they show a behaviour, i e, perform operations.

* See operation
* See system component, passive
* See agent
system component, passive Systemkomponente, passiv Passive system components are storages and channels.

* See system component, active
system, continuous System, kontinuierliches A continuous system is characterised by the fact that the value ranges for observation results in observed places are continuous.

* See system, informational
system, discrete System, diskretes A discrete system is characterised by the fact that the value ranges for observation results in observed places are continuous.

* See system, informational
* See location
system, dynamic System, dynamisches A concrete, or at least conceivable, thing showing observable behaviour. This behaviour can be seen as the result of the system components’ interaction.

* See system component, active
* See system component, passive
system, informational System, informationelles A system is called informational if the essential point of the issues that are observed in different places in the system is not their material or energetic appearance but their interpretation.
token Marke Basic element of a Petri net’s marking. The readiness to fire of a transition requires that the transition’s input places contain sufficient tokens.

* See Petri net
* See marking
* See transition
* See firing
topic diagram Themenplan Diagram describing relationships between entities of arbitrary type using E/R diagram notation.

* See E/R diagram/entity relationship diagram
transition Transition A transition is a node in a Petri net and represents an event, operation, or activity.

* See place
* See place-transition net
* See event
* See operation
* See activity
transition-bordered transitionsberandet A subnet of a Petri net is transition-bordered if when entering the subnet the first element is a transition and when leaving the subnet the immediately next is a place. Transition-bordered subnets can be possibly combined to a single transition.

Example: The following subnet is transition-bordered because its first element is a transition and the immediately next is a place.

* See simplification

Example transition-bordered
Figure 7: Example transition-bordered
value communication Wertkommunikation Communication where the relevant information is the content and not the time of occurrence.
value progression Werteverlauf The sequence (continuous or discrete in time) of values occurring in an observed place of a system.

* See location
value range Wertebereich (eines informationellen Systems) The set of all information (obtained by interpretation of forms) that can be observed in an informational system at any given time. A value range can be unstructured or structured. Well known unstructured value ranges are BOOLEAN and INTEGER.
value range structure Wertebereichsstruktur Values from a structured range must contain at least one set and one relation. Every value of a structured range is a structure, hence the range is a set of structures. Because of their great cardinality these sets cannot be enumerated in practice. Therefore, structured value ranges are best described by entity relationship diagrams (ERDs).

* See structure
* See E/R diagram/entity relationship diagram

Index of FMC Terms (German-English)

   
Ablaufstruktur See dynamic structure
Abwickler See program processor
Abwicklung See processing
Akteur See agent
Aktivität See activity
Anfangsmarkierung See initial marking
Aufbaudiagramm See block diagram
Aufbaustruktur See compositional structure
Ausgangsstelle See output place
Bedingungs-Ereignis-Netz See condition-event net (C/E net)
Eingangsstelle See input place
Entität See entity
ERD/Entity-Relationship-Diagramm See E/R diagram/entity relationship diagram
Ereignis See event
Ereigniskommunikation See event communication
ergebnisorientiert See result-oriented
Folgengeflecht See occurrence sequence
Funktion See function
gerichtete Kante See directed arc
Kanal See channel
Kantengewicht See arc weight
Kapazität See capacity
Kardinalitätsangabe See cardinality range
Klasse See class
Knoten See node
Konflikt See conflict
Marke See token
Markierung See marking
nebenläufig See concurrent
Nebenläufigkeitsgrad See concurrency, degree of
Objektifizierung See reification
Operation See operation
Operationswerk See data path
Operationszustand See data path state
Ort See location
Partition See partition
Partition, orthogonale See partition, orthogonal
Petrinetz See Petri net
Programmnetz See program net
Prozedur See procedure
prozeßorientiert See process-oriented
Rücksprungstelle See return place
schaltbereit See enabled
schalten See firing
Schaltregel See firing rule
Schichtungsdiagramm See layer diagram
Speicher See storage
Stapelmarke/Stack-Marke See stack token
Stapelstelle/Stack-Stelle See stack place
Stelle See place
stellenberandet See place-bordered
Stellen-Transitions-Netz See place-transition net
Steuerkreis See discrete control loop
Steuerwerk See controller or control unit
Steuerzustand See control state
Struktur See structure
Strukturplan See structure plan/structure diagram
Strukturvarianz See structure variation
System, diskretes See system, discrete
System, dynamisches See system, dynamic
System, informationelles See system, informational
System, kontinuierliches See system, continuous
Systemkomponente, aktiv See system component, active
Systemkomponente, passiv See system component, passive
Themenplan See topic diagram
Trägersystem See platform
Transition See transition
transitionsberandet See transition-bordered
Umgebung See environment
Verfeinerung See refinement
Vergröberung See simplification
Wertebereich (eines informationellen Systems) See value range
Wertebereichsstruktur See value range structure
Werteverlauf See value progression
Wertkommunikation See value communication
Zugriff See access (read/write/ modify)
Zuständigkeitsbereich (eines Akteurs im Ablaufdiagramm) See swim lane